HEAD PROGRAMMER & VIDEO EDITOR
2013-2016, FIRST ROBOTICS TEAM 1635
• Developed a Java algorithm to ensure the robot will drive straight even if it’s made off-course by
external forces. It is achieved using an onboard gyroscope. (See the video below)
• Taught a group of 20 students basics of computer science.
• Utilized Java and Arduino to program WPILib – based robots. The 2016 robot ranked #5 in NYC
Regional Competition.
• Studied and practiced programming techniques including variables, functions, loops, classes and
basic algorithms.
• Filmed and produced professional videos documenting the building season and the competitions,
receiving more than 20,000 views. Developed mastery of video editing software including Adobe
Premiere Pro, Adobe After Effects as well as Adobe Audition.
• Developed strong leadership, communication and time management skills dealing with various
challenges in the 6-week designing process.
• Winner of the MVP Award sponsored by FIRST.
ELECTRONIC MANUFACTURING & AUTOCAD INTERN
SPRING 2016, QUADLOGICS CONTROL CORP
• Drafted 10+ AutoCAD schematics of complex electrical products to enable smooth production of
electronics.
• Verified 200+ service statuses of electrical products using TeraTerm in order to increase the
satisfactionrating of the company.
• Assisted with electronic manufacturing processes such as soldering.
GRAPHIC DESIGNER & WEB DESIGNER
2017-PRESENT, RENSSELAER UNION
• Apply graphic design skills in creating logos, posters, brochures, and other designs using Adobe
Illustrator, Adobe InDesign and Adobe Photoshop.
• Maintain RPI Union Websites using Drupal.
BILINGUAL CUSTOMER SERVICE REPRESENTATIVE
SUMMER 2017, NATIONAL MEDTRANS NETWORK
• Customer service representative working between members, transportation providers, and health
insurances to schedule trips to doctor's visits, using the MXIE software and a web app.
• Schedule transportation for patients in order to get them to the medical facilities safely.
• Gained exceptional communications skills as well as experiences in the service industry.
iOS AND MOBILE DEVELOPER
2018-PRESENT, RPI CSDT
• Working as an undergraduate researcher to develop iOS apps for viewing 3D models in a classroom
setting, using cutting-edge technologies involving Augmented Reality.
• Adopting core iOS frameworks such as SceneKit & Model I/O for 3D model viewing, and ARKit for
the augmented reality experience.
• Designing the UI and UX for the app from scratch.
• Using CocoaPods to integrate third-party libraries into the app. For example, The app utilized Alamofire
to fetch 3D models from the CSDT API. Fetched models are then visualized with AR.
• Key areas of expertise include: UIKit, UITableView, UICollectionView, SceneKit, Core Data,
Core Motion, Media Player, XIBs, CocoaPods, Xcode 9 and Swift 4.
MOBILE SOFTWARE ENGINEERING INTERN
SUMMER 2018 @ MODERNIZING MEDICINE
• Worked as an iOS developer to maintain three apps from Modernizing Medicine: PocketEMA, Telehealth
and Kiosk, with Swift and Objective-C. These apps directly improve the lives of more than 160 million patients.
Designed and implemented new features, new UI elements and carried out bug fixes while collaborating
closely with a full-scale Scrum team.
• Implemented new features with major design patterns, such as MVC, MVVM with Reactive Programming,
strategy, singleton and delegation patterns, in iOS.
• Issue tracking with JIRA, networking w/ AFNetworking & HTTP Debugging with Charles Proxy.
• Technologies used: Swift, Objective-C, ReactiveKit, Bond, Carthage, Xcode, JetBrains AppCode,
JIRA, BitBucket, Sourcetree, SonarQube and Charles Proxy.
INDEPENDENT iOS DEVELOPER
2018 - PRESENT
• Designed and programmed an iOS App with an Apple Watch counterpart, Beatslytics, and published it
on the App Store. The app enables the user to rediscover their music with relevant analytics information about
their music library.
• Currently a registered Apple Developer Program member.
• Designed & Implemented a database schema to store analytics information on device, using the
CoreData persistence framework from Apple.
• Developed a fully functional music player as a subset of features offered by Beatslytics,
with the Media Player framework.
• Gained familiarity with using iTunes Connect to publish an app to the App Store.
SOFTWARE ENGINEERING INTERN
SUMMER 2019 @DRAFTKINGS
• Developed iOS & Android frameworks to scan the barcodes in driver’s licenses to report metadata for identification purposes.
• Combined the above Android & iOS frameworks into a Xamarin.Forms library and developed tutorials on doing such, which enabled
DraftKings’ Xamarin team to leverage the power of native mobile libraries.
• Added new features to DraftKing’ iOS app’s login flow using the VIPER architecture to improve user experiences.